6.16.2009

iPhone Development

I began reading Dave Mark and Jeff Lamarche's Beginning iPhone Development: Exploring the iPhone SDX last night. They've set up a forum for the book: http://iphonedevbook.com/forum.

What I've learned so far:

  1. must have a mac running Leopard (OS X 10.5.3 or later)
  2. need to sign up to become a registered iPhone developer at http://developer.apple.com/iphone/
  3. must download the free SDX to get Xcode (Apple's integrated development environment [IDE]) and a simulator (to run most iPhone apps on Mac. The free option is a good learning tool, but it does not allow you to download your apps onto your iPhone. It also does not let you distribute your apps in Apple's App Store. To do these things, there are two options: Standard ($99) or Enterprise ($299) programs. It sounds as though I would want the Simulator or the Standard program.
  4. The book also recommends signing up for your program right now. Apparently, the approval process can take a while, although I'm not sure why.
  5. My "oh crap" moment: The book "assumes you already have some programming knowledge." I DON'T! "It assumes that you understand the fundamentals of object-oriented programming.... It also assumes you are familiar with the Objective-C programming language." What??
Anyone else panicking yet?

1 comment:

Danielle said...

My Dear Liz, BREATHE. It will all work out. I suggest searching online for alternatives. There are things that can work for mobile phones in general instead of iPhone apps specifically. You can use a service to create a site and then adjust the codes to work well on mobile devices. There are lots of tech geeks out here who like to help too.

You were talking about your magazine in mobile form, right? Why not a wordpress blog made mobile? You could have guest authors, etc. That might be more doable - AND better for your resume? Might get some hefty readership too.

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